SOCCER GRASS/TURF 6s
1. Equipment/Field Set-Up: Team captains are responsible for bringing a Wilson soccer ball, two field markers, the portable net system, as well as copies of the field permits (if necessary) to all of their game sites. Captains must pace out the field so it is approximately 35 paces wide and 45 to 50 paces long.
Note regarding set up of portable net systems: If you require the written instructions on how to put the portable net system together, click here for a PDF. Give your self extra time for the first set up!
2. Game Time/Default: Please arrive 15 minutes early to set up fields and start your games on time. Games are either two (2) 40-minute halves with a 5-minute break for half-time OR are 55 minutes in length. Check your specific program details and your online schedule for exact start and end times. Please agree on one person to act as timekeeper. Teams are comprised of six (6) players with a minimum of two (2) of each gender. A default will occur if any team cannot field a squad by 15 minutes after the official start time. A team can play with a minimum of 5 people, as long as two (2) of the players are women and two (2) are men. Women may play any position on the field. As well, each team is responsible for ensuring the portable net system is on-site and setup. A failure to do so within 15 minutes of the official start time is considered a default.
3. General Rules: In general, standard soccer rules apply to all Sport and Social Club games. Notable exceptions are listed below:
i. Each half starts with one team initiating play by making a pass from the centre of the field
ii. If a ball is kicked out of bounds along the sidelines, a kick-in is awarded to the opposite team. (Changed November 2001). All kick-ins (or restarting of play) must be indirect.
iii. If a ball is kicked out of bounds along the goal line by the offence, a goal kick is awarded to the defending team. All kick-ins (or restarting of play) must be indirect.
iv. If a ball is kicked out of bounds along the goal line by the defense, a corner kick is awarded to the attacking team. Corner kicks are considered a restart of play, and therefore must be indirect.
v. Substitutions can be made at anytime, either while there is a stoppage in play, or "on the fly". However, (a) subsitutions should take place as close as possible to the centre of the field, (b) the player coming off must completely entered the team area before the new player joins the action and (c) the change cannot disrupt the flow of the game or give your team an advantage through substitution.
vi. A handball infraction occurs when the ball hits any part of the player's arm, from the SHOULDER down. (revised: May, 2007) Players may use their arms to block the ball from hitting their groin area, and women can also use their arms to block the ball from hitting their chest without a handball being called. This rule will reduce the number of stoppages in play. Please don't abuse this rule.
vii. All free kicks (including corner kicks) are indirect. To score off an indirect kick, the ball must first be touched by another player (offense or defense, but not the goalie) To score off an indirect kick, the ball must first be touched by another player (offense or defense, but not the goalie)
viii. The offending player should call their own infractions, however any players involved with the incident can also make a call. Players not on the field at the time of any incident cannot make a call at any time.
ix. Teams may call a one (1) minute time-out per half if needed
x. Each team should bring both light and dark coloured shirts to each and every game.
xi. Metal cleats are not allowed
xii. A game can end in a tie during the regular season. (Updated July 2013) In the playoffs, a game that is tied at the end of regulation time is decided by a shoot-out. Three players on each team (minimum of one female) take one shot at a distance of eight paces. Only the players on the field at the end of the game can participate and the goalie that finished the game remains the goalie for the shoot-out. After three shots, if still tied, teams continue taking single shots until one team has scored (and the other team does not). The order of shooters must be maintained. (Please note that playoff games should only be 50 minutes in length for leagues with a 55 minute game slot or 80 minutes in length for leagues with an 85 minute game slot, in anticipation of needing the extra time to settle a tie).
xiii. If a team feels they are at a disadvantage for any reason pertaining to the side they are on (i.e. net size, wind direction, field layout etc.) then teams must switch ends at half in order to provide both teams with equal advantage. Note captains must agree before the game starts as to whether or not they will switch sides at half time.
4. Off-sides: There are NO off-sides. However, a strategy of consistently "cherry-picking" is considered to be unsportsmanlike. (Changed November 2001)
5. Sliding: Even if contact is made with the ball first, sliding (whether on defence to stop an attacker or on offence to strike the ball) is not allowed under ANY circumstances. Exception: goalies can slide to make a save or block a loose ball. This can only be done within the goalie crease area, and should be done with the safety of all players in mind.
6. Scoring: To score a goal, the ball must enter the portable net.
- Goalies can use their hands ONLY when they are within a "reasonable" distance from their goal. Due to the format of the field, there will not likely be a lined goal crease - please use your best judgment.
- A goalie CANNOT pick up a ball with his/her hands if the ball has been played back on purpose to the goalie by a player on his/her team. This includes all forms of passing and kick-ins. The only exception is if the player directs the ball back to the goalie with their head - in this case the goalie CAN pick the ball up with his/her hands. A violation of this rule results in an indirect free kick for the other team at the spot where the goalie inappropriately used their hands.
- A goalie can "roam" as far from their goal as they want, but once outside of their "crease", the goalie CANNOT use their hands at any time.
- If a goalie makes a save by catching the ball with their hands, they can do one of three things; (a) throw the ball out, (b) kick the ball (out of their hands), or (c) put the ball down on the ground (at which point it becomes a live ball). Please note that if a goalie elects to put the ball on the ground, the goalie cannot choose to immediately pick the ball up again.
- If an infraction is disputed, a kick-in from the sideline is awarded to the offensive team.
- If a goal is disputed, an indirect kick is awarded to the offensive team from where the original shot was taken.
- Please remember that you are playing in a self-officiated, co-ed, social league, so any arguments or disputes should be kept to a minimum.
9. Rough Play: ANY ROUGH OR PHYSICAL PLAY WILL RESULT IN IMMEDIATE EXPULSION FROM FURTHER LEAGUE PLAY AND MAY RESULT IN LIFETIME LEAGUE EXPULSION. PLEASE SEE THE TCS&SC POLICY SHEET FOR OUR OFFICIAL POLICY ON THIS SUBJECT. It is recognized that incidental contact between players is inevitable; however, all players should go out of their way to avoid creating an unsafe play. This rule supersedes all others.