VOLLEYBALL BEACH ADVANCED 4â€™s
1. Game Time/Default:
Â· Please arrive 15 minutes early to ensure that your games start on time.
Â· For leagues with 55 minute time slots (usually indoor), matches are three RALLY POINT games to 25 points. The Cap is also at 25 points. Therefore, if the score is tied 24-24, the next point wins (first team to 25 points). If a match concludes early, the teams can continue to play, but the score of the fourth game will not be recorded.
Â· For league with 2 x 45 minute time slots (usually outdoor), matches are three RALLY POINT games to 21 points. The Cap is also at 21 points. Therefore, if the score is tied 20-20, the next point wins (first team to 21 points). If a match concludes early, the teams can continue to play, but the score of the fourth game will not be recorded.
Â· Please agree on one person to act as timekeeper.
Â· Teams are comprised of four (4) players with a minimum of one (1) woman and one (1) man on the court. A team can play with a minimum of three (3) people, as long as one (1) player is a woman and one (a) player is a man.
Â· A default for the first game of a match will occur if any team cannot field a squad 10 minutes after the official start time. (a team that is not ready to play defaults the first set of the match, but can play the second and third games of the match if enough players show up).
Â· Captains may
agree to waive the rules regarding minimum people but this should be decided
before the game starts. IF IT IS AGREED THAT THE GAME COUNTS, IT COUNTS!
2. General Rules:
i. Rally point scoring WILL be used during league play.
ii. A player may NOT block or spike a serve.
iii. Players CAN open-hand volley a serve.
iv. A server may serve the ball from anywhere along the baseline.
v. A player may play the ball off any part of his/her body, including feet.
vi. A player may not touch the net during any part of the play. Please call your own net violations.
vii. Rotate new players in before your team starts a new server.
viii. A player may pass under the net as long as it does not interfere with the play. In other words, a blocker or hitter may land under the net/cross the line, as long as it happens without stopping the play or hindering the opposition. Please avoid doing this where possible to eliminate the possibility of injury.
ix. If time runs out in the middle of a game, whoever is winning the game at that moment is considered the winner.
x. If 10 minutes have elapsed after the official start of the game and not enough players are present to field a team, the first game of the match is defaulted. At 20 minutes after the start of the official start time, the second game is defaulted, and at 30 minutes after the official start time, the third game is defaulted. Each defaulted game results in the loss of one (1) point in the overall standings.
xi. Servers DO NOT rotate after winning five consecutive points. The same server continues to serve as long as his/her team successfully wins the point.
xii. Please be aware that ALL THREE games count towards the overall league standings and must be played. (i.e. DO NOT simply play a best 2 out of 3 game match)
xiii. Net serves ARE allowed. This means that if a serve hits the net but the motion of the ball carries it over the net, it is a live ball - it is not a service fault
xiv. Teams may call a one (1) minute time-out per match if needed.
xiv. Games are played rain or shine!
3. Discrepancies: All games are self-refereed. Any disputes will be discussed amongst the two team captains. Please play honestly and call your own infractions (lift, net, etc). If a dispute cannot be settled the point should be re-served.